Friday, March 29, 2019

(Latest) Top 16 Best Highest Paying URL Shortener To Earn Money 2019

  1. Fas.li

    Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
    You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
    Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.
  2. Linkbucks

    Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  3. Oke.io

    Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  4. Cut-win

    Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  5. BIT-URL

    It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  6. Adf.ly

    Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  7. LINK.TL

    LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  8. CPMlink

    CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  9. Short.pe

    Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  10. Linkrex.net

    Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  11. Bc.vc

    Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
    Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.
    • The payout for 1000 views-$10
    • Minimum payout -$10
    • Referral commission-10%
    • Payment method -Paypal
    • Payment time-daily

  12. Clk.sh

    Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  13. Short.am

    Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  14. Shrinkearn.com

    Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  15. Wi.cr

    Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  16. Ouo.io

    Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

Review - GRAVEYARD KEEPER - Bring Out Your Dead!

Graveyard Keeper - Wheat Farm
Graveyard Keeper - Logo

 You have enough of the cheery atmosphere of Stardew Valley? You'd like to imagine that for once, you would play a bad guy doing terrible stuff instead of being your little goody two-shoes? 

 Then, look no further and give a try to Graveyard Keeper, in which you'll carve into warm corpses and feed their rosy ass-cheeks to innocent villagers, before digging graves and throwing extra corpses in the nearby river.

A nice program, isn't it? Say thanks to Lazy Bear Games, a great young developer which already gave us Punch Club a few years ago! (nice but grindy "fighting/management" game!)

Skipping MillenniumCon This Year

   I won't be there this weekend in Round Rock. Life gets in the way sometimes, and I have a ton of research papers to finish grading. But it was a good convention last year and I think worth the time for folks to attend.

   I have been getting a few things finished up. The biggest deal is that I finished up enough Afrika Korps infantry to field a full Africa Rifle Company for Flames of War v4. That's a Company HQ consisting of two HQ stands; two platoons of four infantry stands, a 2.8cm AT gun stand, an sMG42 stand, and 8cm mortar stand; and a 5cm Tank Hunter Platoon of three PaK38 stands.  And that means I can field both sides!

The full company required to make a formation in FOW v4

Behind The Scenes: Video Game Pianist, Dr. Martin Leung, U-M Residency

I've just finished up an exciting week at U-M that involved Dr. Martin Leung's visit to U-M.  He completed many different activities while here: teaching lessons to my studio, speaking to the piano majors, being a guest in my Video Game Music class, making a Vodcast that will come out later in the year, speaking to students at large about incorporating the internet and video game music into their portfolios, and playing a concert as well.

Dr. Leung's visit was a major event in my year of research about this kind of music.  I was really glad to see how much enthusiasm some of the piano majors had regarding this material.  Even the faculty seemed pretty supportive of it as well.  Most of all, I was just glad to make an School that in many ways is slow to update repertoire outside of the traditional canons and acknowledge career paths beyond the traditional "super star performer" face up to someone who has had success in another way.  Although it definitely made a difference in the present culture, I think and hope it has the ability to make a difference down the road— that students and scholars who come after will be able to look back and say: "hey, this guy X years ago had a piano studio that played all video game music, so why can't I do Y?"

I'm sure some of my colleagues think I don't belong in this space, doing this research or teaching, and/or that the repertoire is not worthy of attention and focus.  But I'm really learning this year just how much of a community this music creates.  One of my favorite take away's from the week was when one of my students greeted Martin at the start of his lesson by explaining that finding Martin's YouTube channel over a decade ago also led him to a community of music lovers who were passionate about video games and video game music.  One of the things I've learned in all my years of work in game audio is that gamers have a "coming out" process— many people play games, but they don't talk about it often.  However, because of my work, people DO talk to me about their interest in gaming and what they're playing.  I'm always glad when anyone can express him/here self more, and it was an emotional experience to see one of my students explain that he'd found inspiration from Martin and his playing video game music for years.  Wow!



Lastly, I'll leave with a comment about the recital Martin played.  (If you're interested in any of his arrangements, you can find them for free for a limited time on the sheet music portion of his website.)  As you can see from the above picture, the recital was well attended by all sorts of students and even guests who had driven a long way to get to Ann Arbor to hear him.  I really enjoyed the event and was delighted to play some duets with Martin at the end of the program.  Turns out these are the first video game music duets that he's ever performed!  I put these duets up on my videogamemusicnerd YouTube channel, but I'll share my favorite of these duets here.  I absolutely loved playing Super Mario Galaxy, and also the reference to Super Mario Bros 3, in the middle of this duet.  Despite the fact that we probably had only about 45 minutes to rehearse, these duets really came together.  In fact, one of my students wrote a reaction to the recital, commenting: "The duets were incredible— really in sync— you seem to play off each other well."  I think that playing piano duets is one of the hardest things to really have exactly together because of the percussive nature of the instrument, but we did it!



I think that Martin will eventually post the whole recital and I'll link to it here once he does.  For now, you can see the other two on my channel if you like.  Including some antics jumping around during Mario Kart Double Dash: Baby Park.  About this duet, one of my students wrote: "BLUE SHELL!  DUCK AND COVER!— that sort of thing is something you simply can't get at a normal concert/recital.  Part of why I love video games so much; in the end, it's about fun."

Overall, a tremendously busy week, but also an important one in my research that I'm still digesting.  Have you heard Martin play video game music?  Did he inspire you and help you find a sense of community?  I'd love to hear about it, if so.

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Guy Uses The Near Impossible "Credits Warp" Glitch To Beat Super Mario World In Record Time! (Video)

Using The "Credits Warp" to Set A New World Record

guy-sets-world-record-for-super-mario-world

Check out how this guy just set the new world record for fastest time to beat Super Mario World in under 5 minutes!


Thursday, March 28, 2019

With Tile-Laying Games, The Sky's The Limit: The Making Of Skyways


Tile-laying games have always held a special place in both my gaming life and my game design career. It was Carcassonne, one of the best tile-laying games ever made, that first introduced my wife and me to the board gaming hobby in Germany in 2001. Five years later, it was a tile-laying prototype of my own called Heartland that impressed my group of established Berlin game designers enough to encourage me to show it to publishers, and it was that game that garnered my first contract. I returned to the genre a few years ago with Citrus, another tile-laying game that has proved to be my most favorite recent game.

I don't think I will ever tire of playing—or designing—tile-laying games, and it seems that I am not alone. There is something very appealing about building the game board with tiles as you play, and trying to solve the spatial puzzles that present themselves with each move.  And as a designer, there is truly an infinite number of variations one can make on this mechanism.

In fact, there are always a mind-boggling number of possibilities each time one begins to design a game. When my contract ran out for Heartland several years ago, instead of offering it immediately to another publisher for a reprint, I decided to pursue some of these "alternative paths" that I had passed over in the original design, to make a new game from the same starting point.


From Agricultural to Urban
Many people have difficulty believing me that its theme inspired Heartland.  The main idea for the game came on one of those flights back home to my native Iowa, where the square fields are laid out like a checkerboard.  Being from the Euro school of game design, I admittedly abstracted the game quite a bit. Then putting tiles on top of tiles gave the game a three-dimensional quality that ran contrary to the theme of farming.  Not to mention the scoring, but at some point, the game becomes what it wants to be.

One of the comments I had from the original publisher was that it could just as easily be a city-building game, especially with the 3D aspect. When I started the new design, I also decided to start with this alternative theme and make the tiles much thicker so that it would already be much different visually.

The Demolition
At the time, I was preparing to move with my family to the U.S. for a year, and I wanted to pitch to several publishers there who focused on the mass market. This ideal presented an interesting challenge, as there is a higher tolerance for complexity in board games in the market here in Germany. I would need to streamline as never before, and the rules would need to be understandable in just a few minutes time.

So before I could begin building a new game around the tile-laying mechanism of Heartland, I needed to demolish most of what that original game was. This task is never easy to do, as it means bidding farewell to so many elements which I took the time to develop and have been fun to play. But one of the things I often emphasize when talking or writing about game design is that the most creative solutions often come out of imposing limits. 

Keeping The Foundation
When I finished the wrecking, all that was left standing was that underlying mechanism: players had domino-style tiles in different colors, and placed them on the board or onto other tiles to score points when they were adjacent to groups of the same color. Everything else was gone! But this was also the proven "foundation" that I had initially built Heartland upon, and I felt it was stable enough to build upon again, in a new and exciting way.


From the Ground Up
One of my core design values is to present players with interesting choices. I usually try to keep these from being overly complex, but one option cannot be clearly better than the others—those kinds of games only have the illusion of choices. 

The domino tiles already include one simple choice: which color half will I develop more through my placement?  Heartland added some extra information on each tile so that players could also choose to develop various livestock and build barns, but I cut out that part of the game.  I needed another path to victory that was new and different.

I went back to the new theme for inspiration.  What distinguishes one city skyline from the next?  Often, it is the architecture of its skyscrapers—particularly when they are most visible, at their peaks. The alternative goal for each player, then, became one of trying to make their mark on the city skyline, placing their building cupulas in the most strategic areas.

Since the game also now emphasized the vertical aspect of tile-laying, I made the heights of the buildings a prerequisite for each cupula: players needed to place the first one on a two-story building, the next one on a three-story building, and so on. The tallest cupulas—when well-placed—could score the most points at the game's end, but it was not necessary to do so to win the game. This mechanism created the same kind of tension that players enjoyed with Heartland: do I cash in on points now, or do I work towards getting my cupulas built to score big during the endgame? It was a different game, but the beautiful dilemmas were there again!

Skyways
The domino-style tiles posed a visual problem with the city-building theme, however: as players placed them, they would cover the roads in between buildings and the board would not look like a city at all!  The solution again came from my home state and its capitol, Des Moines (and nearby Minneapolis to the north in Minnesota), as skyways connect many of the buildings, which allow downtown businesspeople to move from building to building without exposing themselves to the extreme weather in the winter and summertime. Instead of rectangular domino tiles, then, they would be square tiles joined by a narrower skyway. I also decided to push for plastic pieces--a first for me--so that they could interlock when placed on the game board.



The City of Tomorrow
After the game had been picked up by Eagle-Gryphon Games, we decided to have more fun with the theme.  Many of the early visions of the "city of tomorrow" from books, comics, and film included skyway-type transportation between skyscrapers, and we decided to place the game in a retro-science fiction setting. 



I have always enjoyed playing games that allow me to try different paths to victory, and the design process for Skyways has been like playing one of those games, as I set out to follow a different path from the same starting point. It is encouraging to see that one can continue to invent original and exciting tile-laying games that offer new challenges and dilemmas.  And I have enjoyed being involved in a design whose components are both practical and visually stunning. As with all good tile-laying games, players can sit back at the end of the game and—win or lose—enjoy viewing the city they have built together.







Wednesday, March 27, 2019

Download (232.5 MB) Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

Real Boxing 2 ROCKY APK

The description of Real Boxing 2 ROCKY

Take fighting to the next level in Real Boxing 2 ROCKY™ - the first authentic ROCKY experience for mobile! Fight as legendary Rocky Balboa and challenge Apollo Creed, Clubber Lang, Ivan Drago among many others to become World Champion! Ready for Round 2?

Get Ready for the holidays - Festive updates

------------------------
"The boxing game we deserve." 8/10 – Gamezebo
"A big, brash boxing game that's surprising tactical at heart." 8/10 – Pocket Gamer
"Stunning graphics powered by Unreal Engine 4." — App Advice
"Not just a button masher." – Slide to Play
------------------------

BECOME ROCKY BALBOA AND FIGHT FOR GLORY
Enter the ring as Rocky Balboa and relive the epic boxing saga as you face legendary opponents including Apollo Creed, Clubber Lang and Ivan Drago. Explore the world of
ROCKY with unique ROCKY-themed content and fight your way to the top!

JOIN AN ENDLESS MMO FIGHTING EXPERIENCE
Challenge an elite of boxing champions and fight players from around the world, night or day, in single and multiplayer gameplay across hundreds of exciting events, story fights, and tournaments in a never-ending Career Mode.

ENGAGE IN FAST PACED ON-THE-RING ACTION
Master jabs, hooks, uppercuts, body punches and combine them with devastating Special Punches and Focus abilities creating the ultimate combo to KO your opponent.

BATTLE AGAINST UNIQUE BOSSES
Take on a new type of challenging opponent, each one available to challenge for a limited time before they're gone. Defeat them all, claim their epic gear, and use it to wreak havoc in the ring.

CHOOSE YOUR STYLE OF BOXING
Develop your boxer's Strength, Stamina, Speed, and Endurance, level up your abilities, and equip powerful boosts to create your own unique fighting playstyle.

UNLOCK HUNDREDS OF POWERFUL ITEMS
Progress and gain access to a huge number of unique, upgradable and customizable gear, enhancing fighting stats and abilities of your boxer.

CREATE THE ULTIMATE FIGHTER
Use a robust set of options to create your own boxer – from body mass, muscle sculpture, and attitude, to details as small as eye color and nose shape.

CONNECT WITH FRIENDS
Invite a friend and duke it out in real-time PVP action to find out who's the best boxer right here and now. Fight for the quickest KO and best scores across a variety of leaderboards. Send and receive gifts with friends and rivals. Never stop competing!

PLAY EXCITING MINI-GAMES
Train your fighter in exciting mini-games with legendary Mickey Goldmill and try your luck in the Daily Lottery for a chance to win awesome rewards.

FEEL THE POWER OF UNREAL ENGINE 4
Witness jaw-dropping graphics fully utilizing the power of Unreal Engine 4 technology to create the most dynamic and visually stunning MMO fighting game experience.

Important information: Real Boxing 2 ROCKY™ is best experienced while playing on high-end devices. The game requires a persistent Internet connection to access all features.

Official Website: www.realboxing2.com
Follow Real Boxing 2 ROCKY™ on Facebook: www.facebook.com/realboxing
Terms of Service: www.realboxing2.com/rocky/tos/

Join the club, create your fighter and start boxing with Real Boxing 2 ROCKY™ – The Ultimate Fighting Game.

Rating : 4.2 of 5.0
Developer : Vivid Games S.A.
Versi : v1.7.0
Update : 2016-11-28
Ukuran : 232.5 MB
OS : v1.7.0 (10047) for Android 4.4+ (Kitkat, API 19)
Download 232.5 MB

Recycle Your Pac Man

Tuesday, March 26, 2019

Unova Invasion And Cave Boss Level!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome to the Sam and Dan Games Developer Blog!

PTD2 Trainer Pass! Get it today!

A great way to support us while getting amazing rewards!

So let's talk about what you get:
  • Increased chance for Shiny/Shadow pokemon to appear in the wild
  • No ads while you play the game
  • Get a copy of shiny giveaway pokemon automatically every week
  • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
  • Faster Leveling - Get twice the experience on every battle!
  • Giveaways for pass holders only
You get all of this for only $1.99! One time payment! Get it today!

You decided what is going to happen!
You guys voted and now your voice has been heard and it will change the story in Champions TD! You will fight the boss and if/when you defeat it, it will truly be dead.

New Poll! You decide!
A new decision has appeared for you guys and gals to decide! It has to do with your units moves. Unlike PTD your units in Champions TD (so far) can use all attacks, active and passive, all the time. The game can be more like PTD where you have to choose which of the moves you want activated and which ability you have activated. So in Champions that would mean only have one "active" skill and one "passive" skill activated at one time. I would redesign the moves to make each individual move more powerful for it to make more sense since currently they are design to all be on at the same time. So let your voice be heard and tell me what you think.

Unova Invasion!
The Unova Invasion is coming!!! This will probably have the most amount of new pokemon compared to the past ones so it will take most of my time to get this done! I think I can do it!

Cave Boss Level
Also coming this week is the Cave Boss level for Champions TD, the first boss battle of the game. Expect much defeat and much glory and even more loot! I will try to make it so you have think about where you position your units and also have some moving around. Yet keep it not so repetitive that it just becomes a chore to play. That is the type of balance that game designing requires.

Weekly Progress
    PTD2 v1.82  - Unova Invasion - Released!
    • Add Spawns to the whole map (100%)
    • Add way to change the invasion to Unova Invasion (100%)
    • Johto and Kanto Starters now show up when facing Johto and Kanto pokemon after beating the story mode (100%)
    • Increase wave length and levels in Johto Waves after you beat the game to match other invasions (100%)
    • Lots of New Pokemon (44 NEW!) (100%) - Patrat, Watchog, Lillipup, Herdier, Stoutland, Purrloin, Liepard, Pansage, Simisage, Panpour, Simipour, Munna, Musharna, Pidove, Tranquill, Unfezant, Woobat, Swoobat, Tympole, Palpitoad, Seismitoad, Sewaddle, Swadloon, Leavanny, Cottonee, Whimsicott, Petilil, Lilligant, Basculin, Trubbish, Garbodor, Minccino, Cinccino, Ducklett, Swanna, Deerling, Sawsbuck, Frillish, Jellicent, Joltik, Galvantula, Stunfisk, Vullaby, and Mandibuzz
      • Stats (100%)
      • Evolutions (100%)
      • Graphics (100%)
      • New Attacks (100%)
        • Grass Knot (100%)
        • Scald (100%)
        • Tail Slap (100%)
        • Electroweb (100%)
      • Add to Trading Center (100%)
      • Add to Breeding Center (100%)
    • Bronzor's name is now spelled properly (100%)
    • Shaymin can now properly learn Seed Flare (100%)
    • You can now sort by Fairy type in the party screen (100%)
    • Tornadus now has the proper abilities for its form (100%)
      So that's what we are working on this week, got any ideas or feedback for this week's update let me know!

      Game Of Thrones Android

      Game of Thrones - A Telltale Games Series is a six part episodic game series set in the world of HBO's groundbreaking TV show. This new story tells of House Forrester, a noble family from the north of Westeros, loyal to the Starks of Winterfell. Caught up in the events surrounding the War of the Five Kings, they are thrown into a maelstrom of bloody warfare, revenge, intrigue, and horror as they fight to survive while the seven kingdoms tear themselves apart. You will take on the role of different members of the Forrester household, and determine their fate through the choices you make; your actions and decisions will change the story around you.

      Game of Thrones : Play store

      Sunday, March 24, 2019

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